package brickbreaker;
import javafx.scene.*;
import javafx.scene.image.*;
public def TYPE_SLOW = 0;
public def TYPE_FAST = 1;
public def TYPE_CATCH = 2;
public def TYPE_GROW_BAT = 3;
public def TYPE_REDUCE_BAT = 4;
public def TYPE_GROW_BALL = 5;
public def TYPE_REDUCE_BALL = 6;
public def TYPE_STRIKE = 7;
public def TYPE_LIFE = 8;
public def COUNT = 9;
public def NAMES = [
"SLOW",
"FAST",
"CATCH",
"GROW BAT",
"REDUCE BAT",
"GROW BALL",
"REDUCE BALL",
"STRIKE",
"LIFE",
];
public class Bonus extends CustomNode {
public-init var type: Integer;
public-read var width: Integer;
public-read var height: Integer;
override public function create(): Node {
var image = Config.bonusesImages[type];
width = image.width - Config.shadowWidth as Integer;
height = image.height - Config.shadowHeight as Integer;
ImageView {
image: image
}
}
}